I will be putting this tier list on the heroes' designs, abilities, their variations designs, and other factors. This is because it is entirely this writer subjective opinion. So, let's do what we do best and rank them in a tier list! The concept of heroes is introduced as unique towers that can perform special abilities by their name and personality.
The Bloons Tower Defense 6 was adapted for Android and iOS on June 13, 2018, and it will extend to PC on December 18, 2020. Although many would try to replicate it, many would fall short.
I like to see it and its many, many spinoffs during free time in computer classes, and the world felt calm. Make sure to avoid using his abilities unless absolutely necessary since disabling your towers at the wrong time loses the game and siphon reduces cash from pops, more than what he earns back.Bloons has been a constant presence for the first time in my life.
But in CHIMPS and deflation, he's dead last and in half cash, he's hanging near the middle as you've probably lost if you greed him out too early. If he is able to make money without issue, then he's very clearly number 1. Still, she has the best early game damage on a single lane aside from Churchill, and still has abilities that much like Quincy can clear out large chunks of ceramics.īen is awkward to rank. She struggles so much on the later rounds due to her low overall damage and relies heavily on external stuns and slowdowns to increase her damage. #12 - Sauda - Unfortunately Sauda is relegated to easier maps as her abilities don't have the chance to extend past her range like Pat. Adora doesn't have a great power curve, but you can sacrifice towers to her until you hit the power spike on level 20, where she becomes on par with many top T5 towers. Gwen and Obyn provide decent buffs to their respective towers, one giving lead while the other buffs magic monkeys. #9, 10, 11 Gwendolin, Obyn, and Adora - These 3 heroes don't have too much power in their attacks but have good early game damage to survive with very little. Once max level, he actually deals tons of moab damage thanks to multiple attack speed buffs, and his level 3 knocks down BFBs easily. However, his level 10 ability can take out tight ceramic clusters on 76, 78, and one of the 3 waves on 63. Without his level 3 ability, he's even more pathetic than Etienne. #8 Quincy - Cheap, but not a great attacker. Etienne specializes against bloons due to his UCAV and drones dealing lots of general damage, while Ezili's main attack has high moab damage and her hex jumps from moab to moab, removing all the bloons inside. #6 & 7 Etienne and Ezili - Both are pretty weak for their cost in the early game, but once their level 10 ability comes around, they can demolish bloons easily. Ability reset can be used with artillery battery to have a longer burst of damage or to get assassin abilities back to kill the BAD. His shell ability is very spammable and is similar to Psi's but it only hits once. #5 Striker Jones - Strong combination with bombs and mortars due to a passive 10% buff which increases as he levels.
If using her in a water centric strategy, she can double attack speed and act as a MIB for a short while too although this is mainly used in early game to boost destroyers or triple guns. #4 Brickell - Mega mine isn't as powerful as a tsar bomba since it can't hit through moab layers, but does enough to reduce the amount of bloons by a lot. Chain explosions shred along any straight line even if it's a short one, and abilities deal with ceramics and moabs respectively. Despite costing so much he levels so slowly that you can buy him in the 20's and he still levels high enough to be good in the later rounds. #3 Churchill - Long range, powerful damager. On single lane maps, he is even worth overclocking. Midgame he provides a strong buff with his roar and also knocks back moabs, and this is amplified late game with stunning fast attacks and 3 damage buff. #2 Pat - Slaps aren't extremely strong early game, but he does well against the Moab round 40. His triple stun level 12 is extremely strong too, like a second sabotage.
Early game full map snipes provide a lot of support and also takes out ceramics inside moabs instantly. #1 Psi - Powerhouse late game destroying anything up to a BFB and blasting all non-DDT rounds apart with his 10 ability. Tiers are different for general gamemodes,but this is the general rundown for CHIMPS mode across all the challenging maps: